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Eldritch Abominations - Character/Creature Design

All the characters in this pack.

All the characters in this pack.

Wireframes

Wireframes

Wireframes

Wireframes

Wireframes

Wireframes

Wireframes

Wireframes

Weird teeth thing wireframe.
To preserve silhouette and upclose toplogoy with the least amount of polygons possible, I decided to just decimate the mid-res mesh.

Weird teeth thing wireframe.
To preserve silhouette and upclose toplogoy with the least amount of polygons possible, I decided to just decimate the mid-res mesh.

Weird teeth thing wireframe.
To preserve silhouette and upclose toplogoy with the least amount of polygons possible, I decided to just decimate the mid-res mesh.

Weird teeth thing wireframe.
To preserve silhouette and upclose toplogoy with the least amount of polygons possible, I decided to just decimate the mid-res mesh.

WireframesWeird teeth thing wireframe.
To preserve silhouette and upclose toplogoy with the least amount of polygons possible, I decided to just decimate the mid-res mesh.

WireframesWeird teeth thing wireframe.
To preserve silhouette and upclose toplogoy with the least amount of polygons possible, I decided to just decimate the mid-res mesh.

Wireframe.
To preserve silhouette and upclose toplogoy with the least amount of polygons possible, I decided to just decimate the mid-res mesh.

Wireframe.
To preserve silhouette and upclose toplogoy with the least amount of polygons possible, I decided to just decimate the mid-res mesh.

Wireframe.
To preserve silhouette and upclose toplogoy with the least amount of polygons possible, I decided to just decimate the mid-res mesh.

Wireframe.
To preserve silhouette and upclose toplogoy with the least amount of polygons possible, I decided to just decimate the mid-res mesh.