Weird teeth thing wireframe.
To preserve silhouette and upclose toplogoy with the least amount of polygons possible, I decided to just decimate the mid-res mesh.
Weird teeth thing wireframe.
To preserve silhouette and upclose toplogoy with the least amount of polygons possible, I decided to just decimate the mid-res mesh.
WireframesWeird teeth thing wireframe.
To preserve silhouette and upclose toplogoy with the least amount of polygons possible, I decided to just decimate the mid-res mesh.
Wireframe.
To preserve silhouette and upclose toplogoy with the least amount of polygons possible, I decided to just decimate the mid-res mesh.
Wireframe.
To preserve silhouette and upclose toplogoy with the least amount of polygons possible, I decided to just decimate the mid-res mesh.